As the mcMMORPG project expands onto the second floor of the floating castle of stone & steel, we'd like to make major reforms to the skill system. Every skill has had extensive re-balancing done to it's damage, cooldown, and reach and several new skills have followed suit with new damage, cooldown, and reach values. We'd like to continue towards a broad selection of skills to allow for a variety of unique player builds.
Create a skill and have it added to the game! Make a community suggestion using this link